That’s just one of the game’s systems, and believe me, there’s many more awaiting your attention. So it pays off to properly study your surroundings. Clearing Murk oftentimes grants you access to hidden areas and extra goodies. Nothing too brain straining, but a nice touch nonetheless. Some require puzzle solving and some light tasks first. The kicker, however, is that not all of them will join you outright. You’ll be traversing the lush world of Gemea in search of these Sprites, and the only real telltale sign that one is nearby, is through a shiny light that emits from their hiding spot. The game’s map will tell you how many Sprites sit in each region, allowing you to keep track of how many you have per-area. Sprite hunting is pretty much exactly that, an elaborate game of hide and seek. It’s always made clear to you how many Sprites are needed to clear specific patches of Murk, but finding and enlisting more Sprites is a lot trickier than it sounds. That said, Murk arrives in all shapes and sizes, and you’ll need more than just the one Sprite to clear it all up. You’re introduced to your first Sprite very early on, and as such, you’re able to clear the first Murk with this Sprite alone. The only way to clear said Murk? Through the power of Sprites magical creatures that you’ll collect throughout.ĭuring your adventures, you’ll be forced to track down these deviously hidden Sprites to clear out all of the land’s Murk. It’s immediately apparent that Gemea has fell victim to some nasty problems, made apparent by the fact that a substance known as Murk has gripped several sections of each region. Nevertheless, if you’re present for the story alone, its quest-line remains distinguished throughout, making it fairly easy to follow. It’s a charming story, for sure, but it doesn’t really have that much weight or traction.īy and large, it’s the gameplay and the game’s many systems that, despite some issues, steals the spotlight here. The game’s plot has its own quest-line, but in truth, I cant say that I paid that much attention to it. Soon after, you awaken on the shores of Gemea, a place that mysteriously alludes your memory. The game’s premise sees you on-board a ship in the midst of a fierce storm, and before long, things take a turn for worse when you’re seemingly shipwrecked. Players take on the role of a custom player, with a fairly generous character suite to select from. Though, through all of that beauty and splendor, things aren’t quite as tranquil as expected. The game takes place in the lush fantastical world of Gemea, a locale that’s compiled of eight distinct regions, all bringing their own unique properties and opportunities. It’s a truly gratifying and relaxing experience, and one that never proves to be all that taxing. Straight off the bat, Yonder: The Cloud Catcher Chronicles is the closest thing you’re going to get to an Animal Crossing/Harvest Moon-like game on Xbox One.
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